
Power Pile
POWER PILE
Six turns. Make the biggest pile.
Play cards onto your pile, one on top of the other. Cards never move once they land, so the order you play them in is everything: "the previous card" means the one right under it, even from an earlier turn. After Turn 6, the bigger pile wins.
DRAFT A DECK
Pick 8 cards from 120 schoolyard characters, from 1-cost Pebbles to the rare Grown-ups.
PICK YOUR SPOT
Every match is played at one of 60 Locations, and its rule applies to both of you.
IMPROVE YOUR DECK
After each match, add a new card or stick a sticker on one you already have. Stickers last for the rest of the run.
THREE WAYS TO PLAY
- PLAY ONLINE: battle a different real player every match. 3 lives, 5 wins to complete the run, or keep going to 10. No account needed, and your run is saved between visits.
- SOLO RUN: take on six rival kids. Win 5 matches before you lose 2.
- BATTLE A FRIEND: share a room code and play a full run against each other.
Both players plan each turn at the same time and in secret, then reveal.
Plays in your browser on desktop or phone. Fullscreen recommended.
| Updated | 2 days ago |
| Published | 4 days ago |
| Status | In development |
| Platforms | HTML5 |
| Release date | 4 days ago |
| Rating | Rated 5.0 out of 5 stars (1 total ratings) |
| Author | tip390 |
| Genre | Card Game |
| Made with | Godot |
| Tags | AI Generated, Casual, Deck Building, Godot, Local multiplayer, Multiplayer, Roguelike, Simple |
| Average session | A few minutes |
| Languages | English |
| Inputs | Mouse, Touchscreen, Smartphone |
| Multiplayer | Local multiplayer, Server-based networked multiplayer |
| Player count | 1 - 2 |
| AI Disclosure | AI Assisted, Code, Graphics, Sounds, Text |





Comments
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great game, have really enjoyed it.
I think the game would do great with asynchronous play. I'd love to have a way to view all the cards in the game as well as view cards all the cards in my deck as I'm drafting and mid run. If a player gets the 5 wins I'd be nice to have an endless mode. I love draft and think that's enough but a normal deck building then playing might be interesting. Would be nice if locations were more obvious. I didn't even notice them my first view runs.
Thanks for making and sharing and hope to see more great stuff from you
Thank you so much for playing the game and for the great feedback. I'm working on the next update right now!!
Great update!
although online seems to be having problems. After a match it freezes and doesn't move to improving the deck.
Thank you for letting me know! Just saw this